Invisible Trail
Invisible Trail is a captivating mystery puzzle game developed over an 8-month period. Set within a mansion, players are tasked with uncovering its secrets by following a trail of invisible footprints, which can only be seen when illuminated by a special flashlight. Each room in the mansion presents a unique puzzle that players must solve to progress further into the game.
Invisible Trail was my major solo project during my third year at university. I created the majority of the 3D models and textures, and I wrote the code for each room’s unique, randomized puzzles, as well as any other piece of code in the game. In addition to coding, I handled the level design for the mansion and designed each individual puzzle.







