About me
I am Toni Popov, a recent graduate with a degree in Game Design and Development. My passion for gaming extends beyond playing—I’m driven by a desire to create immersive worlds and engaging experiences that captivate players. Throughout my academic journey, I've honed my skills in game design, programming, and 3D modeling, with a particular focus on design. I have experience working with industry-standard tools such as Unity and Maya, and I thrive in collaborative environments where creativity and technical expertise intersect. I’m eager to contribute my skills and enthusiasm to a forward-thinking studio where I can grow as a developer and help bring innovative game concepts to life.
Invisible Trail
Cycle of Torment
Parkland Drift
The Falling Wooly